The SBML Test Suite Database publicizes software systems' support of SBML as determined by their performance on the SBML Test Suite. As a user of SBML and SBML software, you can use this SBML Test Suite Database to find the test results for different software systems. If you are a developer of SBML Software you can also submit results to this database and thereby make them known to the world.

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Test cases

The following is a list of the test cases in the SBML Test Suite. Click on the name of a test to see more information about it and a list of the software tools known in this database to pass that particular test. You can also use the Filter button to focus the list of cases below on a narrower subset.

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16 cases selected — displaying 16 entries

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Name Component tags Test tags Brief summary of model
00952 AssignmentRule, CSymbolTime, EventNoDelay, EventPriority, Parameter, EventIsNotPersistent, NonConstantParameter, RandomEventExecution, Competing events with the same priority, jointly causing a parameter to monotonically increase, checking to make sure one event doesn't severly out-compete the other. NOTE: STOCHASTIC TEST. This test is designed to fail only one time in a million, but it still may happen.
00962 AssignmentRule, CSymbolTime, EventNoDelay, EventPriority, Parameter, EventIsNotPersistent, NonConstantParameter, RandomEventExecution, Competing events with the same priority, jointly causing a parameter to monotonically increase, checking to make sure the two events are not exactly evenly distributed. NOTE: STOCHASTIC TEST. Your software may fail periodically; it is only supposed to succeed in the majority of cases.
00964 AssignmentRule, CSymbolTime, EventNoDelay, EventPriority, Parameter, EventIsNotPersistent, NonConstantParameter, RandomEventExecution, Three competing events with the same priority, jointly causing a parameter to monotonically increase, checking to make sure one event doesn't severely out-compete the other two. NOTE: STOCHASTIC TEST. This test is designed to fail only one time in a million, but it still may happen.
00965 AssignmentRule, CSymbolTime, EventNoDelay, EventPriority, Parameter, EventIsNotPersistent, EventIsPersistent, EventUsesTriggerTimeValues, NonConstantParameter, RandomEventExecution, Competing events with the same priority, jointly causing a parameter to monotonically increase, checking to make sure one event doesn't happen too many times in a row. NOTE: STOCHASTIC TEST. This test is designed to fail only one time in a million, but it still may happen.
00966 AssignmentRule, CSymbolTime, EventNoDelay, EventPriority, FunctionDefinition, Parameter, EventIsNotPersistent, EventIsPersistent, EventUsesTriggerTimeValues, NonConstantParameter, RandomEventExecution, Competing events with the same priority, jointly causing a parameter to monotonically increase, calculating a chi-squared statistic to ensure randomness. NOTE: STOCHASTIC TEST. This test is designed to fail with a frequency of 0.00002, but it still may happen.
01466 AssignmentRule, EventNoDelay, EventPriority, Parameter, EventIsNotPersistent, EventT0Firing, InitialValueReassigned, NonConstantParameter, RandomEventExecution, A test of random event execution at t0.
01588 AssignmentRule, CSymbolTime, EventNoDelay, EventPriority, InitialAssignment, Parameter, EventIsNotPersistent, InitialValueReassigned, NonConstantParameter, RandomEventExecution, Competing events with the same priority, jointly causing a parameter to monotonically increase, checking to make sure the two events are not exactly evenly distributed. NOTE: STOCHASTIC TEST. Your software may fail periodically; it is only supposed to succeed in the majority of cases.
01589 AlgebraicRule, CSymbolTime, EventNoDelay, EventPriority, Parameter, EventIsNotPersistent, InitialValueReassigned, NonConstantParameter, RandomEventExecution, Competing events with the same priority, jointly causing a parameter to monotonically increase, checking to make sure the two events are not exactly evenly distributed. NOTE: STOCHASTIC TEST. Your software may fail periodically; it is only supposed to succeed in the majority of cases.
01590 AssignmentRule, CSymbolTime, EventNoDelay, EventPriority, EventWithDelay, Parameter, EventIsNotPersistent, EventUsesAssignmentTimeValues, InitialValueReassigned, NonConstantParameter, RandomEventExecution, Competing events with the same priority, jointly causing a parameter to monotonically increase, checking to make sure the two events are not exactly evenly distributed. NOTE: STOCHASTIC TEST. Your software may fail periodically; it is only supposed to succeed in the majority of cases.
01591 AssignmentRule, CSymbolTime, EventNoDelay, EventPriority, Parameter, RateRule, EventIsNotPersistent, InitialValueReassigned, NonConstantParameter, RandomEventExecution, Competing events with the same priority, jointly causing a parameter to monotonically increase, checking to make sure the two events are not exactly evenly distributed. NOTE: STOCHASTIC TEST. Your software may fail periodically; it is only supposed to succeed in the majority of cases.
01592 AssignmentRule, CSymbolDelay, CSymbolTime, EventNoDelay, EventPriority, Parameter, RateRule, DelayInEventAssignment, EventIsNotPersistent, InitialValueReassigned, NonConstantParameter, RandomEventExecution, Competing events with the same priority, jointly causing a parameter to monotonically increase, checking to make sure the two events are not exactly evenly distributed. NOTE: STOCHASTIC TEST. Your software may fail periodically; it is only supposed to succeed in the majority of cases.
01593 AssignmentRule, CSymbolDelay, CSymbolTime, EventNoDelay, EventPriority, Parameter, RateRule, EventIsNotPersistent, InitialValueReassigned, NonConstantParameter, RandomEventExecution, Competing events with the same priority, jointly causing a parameter to monotonically increase, checking to make sure the two events are not exactly evenly distributed. NOTE: STOCHASTIC TEST. Your software may fail periodically; it is only supposed to succeed in the majority of cases.
01599 AssignmentRule, CSymbolTime, EventNoDelay, EventPriority, Parameter, RateRule, EventIsNotPersistent, InitialValueReassigned, NonConstantParameter, RandomEventExecution, UncommonMathML, Competing events with the same priority, jointly causing a parameter to monotonically increase, checking to make sure the two events are not exactly evenly distributed. NOTE: STOCHASTIC TEST. Your software may fail periodically; it is only supposed to succeed in the majority of cases.
01605 AssignmentRule, CSymbolTime, EventNoDelay, EventPriority, Parameter, RateRule, EventIsNotPersistent, InitialValueReassigned, NoMathML, NonConstantParameter, RandomEventExecution, UncommonMathML, Competing events with the same priority, jointly causing a parameter to monotonically increase, checking to make sure the two events are not exactly evenly distributed. NOTE: STOCHASTIC TEST. Your software may fail periodically; it is only supposed to succeed in the majority of cases.
01626 AssignmentRule, CSymbolTime, Compartment, EventNoDelay, EventPriority, Parameter, RateRule, Reaction, Species, AssignedVariableStoichiometry, EventIsNotPersistent, InitialValueReassigned, NonConstantParameter, NonUnityStoichiometry, RandomEventExecution, SpeciesReferenceInMath, Competing events with the same priority, jointly causing a parameter to monotonically increase, checking to make sure the two events are not exactly evenly distributed. NOTE: STOCHASTIC TEST. Your software may fail periodically; it is only supposed to succeed in the majority of cases.
01627 AssignmentRule, CSymbolTime, Compartment, EventNoDelay, EventPriority, Parameter, RateRule, Species, EventIsNotPersistent, InitialValueReassigned, NonConstantCompartment, NonConstantParameter, NonUnityCompartment, RandomEventExecution, VolumeConcentrationRates, Competing events with the same priority, jointly causing a parameter to monotonically increase, checking to make sure the two events are not exactly evenly distributed. NOTE: STOCHASTIC TEST. Your software may fail periodically; it is only supposed to succeed in the majority of cases.

16 cases selected — displaying 16 entries

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